Empathy in Video Games and Other Media

Within this body of research, the current thesis demonstrates that a) inducing empathy before playing a violent video game can have both expected and contradictory effects and that b) a scale of media-based empathy facilitates and revises the measurement of empathy in the media context. Consuming...

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Bibliographic Details
Main Author: Happ, Christian
Contributors: Wagner, Ulrich (Prof. Dr.) (Thesis advisor)
Format: Doctoral Thesis
Language:English
Published: Philipps-Universität Marburg 2013
Subjects:
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Call Number: urn:nbn:de:hebis:04-z2013-04042
Publication Date: 2013-08-29
Source: Cyberpsychology, Behavior, and Social Networking
Date of Acceptance: 2013-07-16
Downloads: 183 (2024), 179 (2023), 199 (2022), 341 (2021), 535 (2020), 455 (2019), 401 (2018)
License: https://rightsstatements.org/vocab/InC-NC/1.0/
Access URL: https://archiv.ub.uni-marburg.de/diss/z2013/0404
https://doi.org/10.17192/z2013.0404