Receiving push-notifications from smartphone games reduces students learning performance in a brief lecture: An experimental study
Many university students use mobile phones during study tasks for unrelated activities. It is known that using social networking while studying reduces the learning performance. The objective of the present study was to investigate whether using smartphone games during a lecture reduces the learni...
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Idioma: | inglês |
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Philipps-Universität Marburg
2022
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Publikationen im Open Access gefördert durch die UB