Empathy in Video Games and Other Media
Within this body of research, the current thesis demonstrates that a) inducing empathy before playing a violent video game can have both expected and contradictory effects and that b) a scale of media-based empathy facilitates and revises the measurement of empathy in the media context. Consuming...
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フォーマット: | Dissertation |
言語: | 英語 |
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Philipps-Universität Marburg
2013
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オンライン・アクセス: | PDFフルテキスト |
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