Empathy in Video Games and Other Media

Within this body of research, the current thesis demonstrates that a) inducing empathy before playing a violent video game can have both expected and contradictory effects and that b) a scale of media-based empathy facilitates and revises the measurement of empathy in the media context. Consuming...

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主要作者: Happ, Christian
其他作者: Wagner, Ulrich (Prof. Dr.) (BetreuerIn (Doktorarbeit))
格式: Dissertation
語言:英语
出版: Philipps-Universität Marburg 2013
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索引號: urn:nbn:de:hebis:04-z2013-04042
Publikationsdatum: 2013-08-29
Quelle: Cyberpsychology, Behavior, and Social Networking
Datum der Annahme: 2013-07-16
Downloads: 88 (2024), 179 (2023), 199 (2022), 341 (2021), 535 (2020), 455 (2019), 401 (2018)
Lizenz: https://rightsstatements.org/vocab/InC-NC/1.0/
Zugangs-URL: https://archiv.ub.uni-marburg.de/diss/z2013/0404
https://doi.org/10.17192/z2013.0404