Empathy in Video Games and Other Media
Within this body of research, the current thesis demonstrates that a) inducing empathy before playing a violent video game can have both expected and contradictory effects and that b) a scale of media-based empathy facilitates and revises the measurement of empathy in the media context. Consuming...
Gardado en:
Autor Principal: | |
---|---|
Outros autores: | |
Formato: | Dissertation |
Idioma: | inglés |
Publicado: |
Philipps-Universität Marburg
2013
|
Schlagworte: | |
Acceso en liña: | Texto completo PDF |
Tags: |
Engadir etiqueta
Sen Etiquetas, Sexa o primeiro en etiquetar este rexistro!
|
Internet
Texto completo PDFNúmero de Clasificación: |
urn:nbn:de:hebis:04-z2013-04042 |
---|---|
Data de Publicación: |
2013-08-29 |
Fonte: |
Cyberpsychology, Behavior, and Social Networking |
Datum der Annahme: |
2013-07-16 |
Downloads: |
88 (2024), 179 (2023), 199 (2022), 341 (2021), 535 (2020), 455 (2019), 401 (2018) |
Lizenz: |
https://rightsstatements.org/vocab/InC-NC/1.0/ |
URL de acceso: |
https://archiv.ub.uni-marburg.de/diss/z2013/0404 https://doi.org/10.17192/z2013.0404 |