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Titel:3D Reconstruction using Active Illumination
Autor:Grochulla, Martin
Weitere Beteiligte: Thormählen, Thorsten (Prof. Dr.)
Veröffentlicht:2017
URI:https://archiv.ub.uni-marburg.de/diss/z2017/0050
DOI: https://doi.org/10.17192/z2017.0050
URN: urn:nbn:de:hebis:04-z2017-00501
DDC: Informatik
Titel (trans.):3D-Rekonstruktion mit Hilfe aktiver Beleuchtung
Publikationsdatum:2017-01-17
Lizenz:https://rightsstatements.org/vocab/InC-NC/1.0/

Dokument

Schlagwörter:
Bildverarbeitung, Kamerakalibrierung, Computervisualistik, camera calibration, 3D-Rekonstruktion, 3D reconstruction

Summary:
In this thesis we present a pipeline for 3D model acquisition. Generating 3D models of real-world objects is an important task in computer vision with many applications, such as in 3D design, archaeology, entertainment, and virtual or augmented reality. The contribution of this thesis is threefold: we propose a calibration procedure for the cameras, we describe an approach for capturing and processing photometric normals using gradient illuminations in the hardware set-up, and finally we present a multi-view photometric stereo 3D reconstruction method. In order to obtain accurate results using multi-view and photometric stereo reconstruction, the cameras are calibrated geometrically and photometrically. For acquiring data, a light stage is used. This is a hardware set-up that allows to control the illumination during acquisition. The procedure used to generate appropriate illuminations and to process the acquired data to obtain accurate photometric normals is described. The core of the pipeline is a multi-view photometric stereo reconstruction method. In this method, we first generate a sparse reconstruction using the acquired images and computed normals. In the second step, the information from the normal maps is used to obtain a dense reconstruction of an object’s surface. Finally, the reconstructed surface is filtered to remove artifacts introduced by the dense reconstruction step.

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